Hello! My name is Spencer Thiele and I am a
Game Developer and Software Engineer
Please check out some of my work below!
Projects
I have worked on a variety of projects ranging from Virtual Reality Tours to 2D Arena Shooters. Throughout these projects I used a variety of tools such as Unity, MonoGame, Git, Visual Studio, and Jira. If you would like to learn more about my work please check out my projects page.
Experiments
Exploring new tools and techniques is an essential piece of a developers skillset. I have found experimenting in a more isolated environment can help build a solid understanding. If you would like to see how I’ve explored some of these subjects please check out my experiments page
Skills
Unity
MonoGame
Visual Studio
C#
Git
Plastic
Jira
Game Design
About Me
I am a recent graduate of Iowa State University with a degree in Software Engineering looking to enter the Game Development Industry. I have always had a passion for playing and making games of many different genres. Some of my current favorites are Disc Golf, Scythe, and Slay The Spire 2.
I first started developing games back in middle school when I learned Scratch. Since then, I’ve taught myself Unity, earned a degree in Software Engineering from Iowa State University, received a Professional Certificate in Game Design through MIT xPro, and I am currently pursuing a Game Development certification through ed2go.
Last summer I joined a small indie development team working on a project called Reversus. It is a 2D arena shooter where you attempt to gun down your opponents before they can do the same to you. After somebody emerges victorious, the round restarts and you play alongside a clone that copies your moves from the previous rounds. If you would like to learn more about it, please check out the page here.